Difference between revisions of "NETIO Lua Manual"
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== Conditions == | == Conditions == | ||
− | Lua conditions has | + | Lua conditions has casual syntax, see [https://www.lua.org/pil/4.3.1.html here]. Just keep in mind to merge <code>else</code> and <code>if</code> to <code>elseif</code> or multiple <code>end</code>s are required. |
Note that falsy values are <i>nil</i> and <i>false</i> only. Empty string and 0 evaluates as true. If you come from C, you might be surprised by following snippet: | Note that falsy values are <i>nil</i> and <i>false</i> only. Empty string and 0 evaluates as true. If you come from C, you might be surprised by following snippet: |
Revision as of 12:11, 25 April 2017
Contents
Debugging
To debug your code, use log() and logf() functions. See the output in system events log.
Operators
Lua has its own manners:
~=
is inequality operator..
is string concatenation (don't use plus)
no increment/decrement operatori++i = i + 1
no ternary operator. Use (and get used to) and idiom instead:max = a<b ? b : amax = (a<b) and b or a
- or idiom works:
x = x or 42
is equivalent toif not x then x = 42 end
Conditions
Lua conditions has casual syntax, see here. Just keep in mind to merge else
and if
to elseif
or multiple end
s are required.
Note that falsy values are nil and false only. Empty string and 0 evaluates as true. If you come from C, you might be surprised by following snippet:
if devices.system.output1_consumption then -- always happens, even if the consumption is 0 log("Outlet 1 is on") end
if not devices.system.output1_consumption then -- never happens, even if the consumption is 0 log("Outlet 1 is off") end
Loops
Lua has break
statement, but no continue
(use condition inside loop instead).
While
While syntax is not different to other languages:
local i = 0 while i~=3 do i = i + 1 logf("%d",i) end
Repeat until
Repeat until syntax is the same as Pascal's, other languages have similar do-while loops:
local i = 0 repeat i = i + 1 logf("%d",i) until i==3
Numeric for
local arr = {2,3,7,5} for i=1,#arr do logf("%d",arr[i]) end
for initVar,limit,increment do
- number assignment
initVar
inits loop-local variable - number
limit
loops until initVar reaches this value - optional number
increment
after each loop initVar increment by this value (default 1)
Generic for
Is rather sophisticated. Most common example (the order of elements in pairs()
is not guaranteed):
local tab = {one=1, two=2, three=3} for key,val in pairs(tab) do logf("%s:%d",key,val) end
Generic for syntax
for var_1, ..., var_n in explist do block end
is equivalent to (Full explanation here.)
do local _f, _s, _var = explist while true do local var_1, ... , var_n = _f(_s, _var) _var = var_1 if _var == nil then break end block end end
Iterator closure that holds its state
function iter(a) local i = 0 return function() i = i+1 return a[i] end end local arr = {2,3,7,5} for value in iter(arr) do logf("%d",value) end
Stateless iterator (in this case returns variable list: key and value)
function iter(a,i) i = i+1 if a[i] then return i,a[i] end end local arr = {2,3,7,5} for k,v in iter,arr,0 do logf("%d:%d",k,v) end
Same effect using ipairs()
Lua function (without initial state)
for k,v in ipairs(arr) do logf("%d:%d",k,v) end
Now return to the most common example above using pairs()
Lua function and read about pairs()
and ipairs()
implementation here.
Functions
Lua allows multiple results (comma separated):
function diskSpace() return devices.system.freeSpace, devices.system.totalSpace end logf("Free space: %d MB", diskSpace()) local free,total = diskSpace() logf("Free space: %d %%", 100*free/total)
Variable-length arguments are also available:
function sum(...) local result = 0 for _,v in ipairs(arg) do result = result + v end return result end logf("Sum: %d", sum(2,3,5))