Difference between revisions of "Function devices.system.SetOut()"
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=== Parameters === | === Parameters === | ||
− | <i>table</i> <tt>config</tt> | + | <i>table</i> <tt>config{<code>output</code>, <code>value</code>}</tt> |
* <i>number</i> <code>output</code> outlet to change (1 to 4) | * <i>number</i> <code>output</code> outlet to change (1 to 4) | ||
* <i>boolean</i> <code>value</code> true = turn on, false = turn off | * <i>boolean</i> <code>value</code> true = turn on, false = turn off |
Revision as of 21:44, 19 April 2017
Changes the state (on or off) of the outlet.
nil devices.system.SetOut{config
}
Parameters
table config{output
,value
}
- number
output
outlet to change (1 to 4) - boolean
value
true = turn on, false = turn off
Return value
nil
Usage
-- turns outlet No.1 on devices.system.SetOut{output=1,value=true}
See also
- devices.system.ResetOut() to conveniently reset the state