Difference between revisions of "Function devices.system.SetOut()"
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{{DISPLAYTITLE:function devices.system.SetOut()}} | {{DISPLAYTITLE:function devices.system.SetOut()}} | ||
Changes the state (on or off) of the outlet. | Changes the state (on or off) of the outlet. | ||
− | <i>nil</i> devices.system.SetOut{< | + | <i>nil</i> devices.system.SetOut{<code>config</code>} |
=== Parameters === | === Parameters === | ||
− | <i>table</i> < | + | <i>table</i> <tt>config</tt> |
− | * <i>number</i> < | + | * <i>number</i> <code>output</code> outlet to change (1 to 4) |
− | * <i>boolean</i> < | + | * <i>boolean</i> <code>value</code> true = turn on, false = turn off |
=== Return value === | === Return value === |
Revision as of 19:22, 18 April 2017
Changes the state (on or off) of the outlet.
nil devices.system.SetOut{config
}
Parameters
table config
- number
output
outlet to change (1 to 4) - boolean
value
true = turn on, false = turn off
Return value
nil
Usage
-- turns outlet No.1 on devices.system.SetOut{output=1,value=true}
See also
- devices.system.ResetOut() to conveniently reset the state