Difference between revisions of "Function devices.system.SetOut()"

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{{DISPLAYTITLE:function devices.system.SetOut()}}
 
{{DISPLAYTITLE:function devices.system.SetOut()}}
 
Changes the state (on or off) of the outlet.
 
Changes the state (on or off) of the outlet.
  <i>nil</i> <b>devices.system.SetOut</b>{<code>config</code>}
+
  <i>nil</i> <b>devices.system.SetOut</b>(<i>table</i> <code>config</code>)
  
 
=== Parameters ===
 
=== Parameters ===
  <i>table</i> <tt>config</tt>
+
  <i>table</i> config{<code>output</code>, <code>value</code>}
 
* <i>number</i> <code>output</code> outlet to change (1 to 4)
 
* <i>number</i> <code>output</code> outlet to change (1 to 4)
* <i>boolean</i> <code>value</code> true = turn on, false = turn off
+
* <i>boolean</i> <code>value</code>
 +
** <tt>true</tt> = turn on
 +
** <tt>false</tt> = turn off
  
 
=== Return value ===
 
=== Return value ===

Latest revision as of 18:28, 5 May 2017

Changes the state (on or off) of the outlet.

nil devices.system.SetOut(table config)

Parameters

table config{output, value}
  • number output outlet to change (1 to 4)
  • boolean value
    • true = turn on
    • false = turn off

Return value

nil

Usage

-- turns outlet No.1 on
devices.system.SetOut{output=1,value=true}

See also