Function devices.system.SetOut(): Difference between revisions
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Changes the state (on or off) of the outlet. | {{DISPLAYTITLE:function devices.system.SetOut()}} | ||
<i>nil</i> devices.system.SetOut | Changes the state (on or off) of the outlet. | ||
<i>nil</i> <b>devices.system.SetOut</b>(<i>table</i> <code>config</code>) | |||
=== Parameters === | === Parameters === | ||
<i>table</i> < | <i>table</i> config{<code>output</code>, <code>value</code>} | ||
* <i>number</i> < | * <i>number</i> <code>output</code> outlet to change (1 to 4) | ||
* <i>boolean</i> < | * <i>boolean</i> <code>value</code> | ||
** <tt>true</tt> = turn on | |||
** <tt>false</tt> = turn off | |||
=== Return value === | === Return value === | ||
| Line 13: | Line 16: | ||
-- turns outlet No.1 on | -- turns outlet No.1 on | ||
devices.system.SetOut{output=1,value=true} | devices.system.SetOut{output=1,value=true} | ||
=== See also === | |||
* [[Function devices.system.ResetOut()|devices.system.ResetOut()]] to conveniently reset the state | |||
__NOTOC__ | __NOTOC__ | ||
Latest revision as of 17:28, 5 May 2017
Changes the state (on or off) of the outlet.
nil devices.system.SetOut(table config)
Parameters
table config{output, value}
- number
outputoutlet to change (1 to 4) - boolean
value- true = turn on
- false = turn off
Return value
nil
Usage
-- turns outlet No.1 on
devices.system.SetOut{output=1,value=true}
See also
- devices.system.ResetOut() to conveniently reset the state