Difference between revisions of "Function devices.system.SetOut()"
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<i>table</i> config{<code>output</code>, <code>value</code>} | <i>table</i> config{<code>output</code>, <code>value</code>} | ||
* <i>number</i> <code>output</code> outlet to change (1 to 4) | * <i>number</i> <code>output</code> outlet to change (1 to 4) | ||
| − | * <i>boolean</i> <code>value</code> true = turn on | + | * <i>boolean</i> <code>value</code> |
| + | ** <tt>true</tt> = turn on | ||
| + | ** <tt>false</tt> = turn off | ||
=== Return value === | === Return value === | ||
Revision as of 21:48, 19 April 2017
Changes the state (on or off) of the outlet.
nil devices.system.SetOut(config)
Parameters
table config{output, value}
- number
outputoutlet to change (1 to 4) - boolean
value- true = turn on
- false = turn off
Return value
nil
Usage
-- turns outlet No.1 on
devices.system.SetOut{output=1,value=true}
See also
- devices.system.ResetOut() to conveniently reset the state