Difference between revisions of "Function devices.system.SetOut()"
Jump to navigation
Jump to search
(→Parameters) |
|||
| Line 4: | Line 4: | ||
=== Parameters === | === Parameters === | ||
| − | <i>table</i | + | <i>table</i> config{<code>output</code>, <code>value</code>} |
* <i>number</i> <code>output</code> outlet to change (1 to 4) | * <i>number</i> <code>output</code> outlet to change (1 to 4) | ||
* <i>boolean</i> <code>value</code> true = turn on, false = turn off | * <i>boolean</i> <code>value</code> true = turn on, false = turn off | ||
Revision as of 21:44, 19 April 2017
Changes the state (on or off) of the outlet.
nil devices.system.SetOut(config)
Parameters
table config{output, value}
- number
outputoutlet to change (1 to 4) - boolean
valuetrue = turn on, false = turn off
Return value
nil
Usage
-- turns outlet No.1 on
devices.system.SetOut{output=1,value=true}
See also
- devices.system.ResetOut() to conveniently reset the state